Medieval Wars

Medieval Games, Strategy Games, Turn Based Games

OBJECTIVES

***BIG GAME, WILL TAKE A WHILE TO LOAD ON SLOWER CONNECTIONS***

The king is dead… who will rule the land?

Casual turn-based strategy war game.

More complex than Risk, but easier and quicker to play than Axis & Allies.

CONTROLS

MUTE BUTTON bottom right corner

Terrain Bonus:

Mountain +1

Hill +0.5

Forest +0.3

Swamp -0.5

Castles/Towers Bonus:

lv.1 + 0.3

lv.2 + 0.6

lv.3 + 0.9

lv.4 + 1.2

Unit Experience Bonus:

+0.3 X Level

Mines Bonus:

+0.2 x number of mines

Normal unit use 1D4 x level

Hero unit (Knight) 2D2 x level

Combat mechanic:

AttackerTotal = AttackerDiceValues + AttackerVariousBonus + (AttackerUnitLevel – DefenderUnitLevel)

DefenderTotal = DefenderDiceValues + DefenderVariousBonus + (DefenderUnitLevel – AttackerUnitLevel)

If (AttackerTotal > DefenderTotal) the Attacker win else the Attacker lose.